Below is a brief portfolio of my Unity 3D Games
Unity 3D WebGL game created using Unity Editor 2019.7.17 version. Game created as part of the Unity Associate Programmer courseware prep.
Key features:
- 3-level gameplay design
- integrated UI design, including timer, health bar, main and in-game menus
- use of Unity Cinemachine module to create an intro sequence
- use of C# events to limit direct script dependencies
- custom C# code behaviours assigned to game objects, including integrated Game Manager
- code refactored to fully incorporate principles of OOP
- Unity Profiler used to optimise the FPS rate during gameplay
The game was built as a HTML 5 WebGL module and is currently hosted on itch.io
I wanted to take my coding skills further by designing a simple racing game where the player controls a cyclist going downhill.
Being faithful to the genre, there are obstacles, pick ups, flagpoles and jumps.
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